3 thoughts on “Apple App Store Application Assets Template

  1. Pingback: Application Assets Template « iPhone Dev Log | rhrv.com

  2. Condensed version of image sizes needed.

    Be ready to upload your 512x512px or 1024x1024px (png, tif, or jpg) file separately for iTunes (not in binary)

    Include the following iPhone/iPod touch graphics:
    key = CFBundleIcons (introduced in iOS 5.0)
    icon file (icon.png) 57×57px, RGB, flattened, no transparency, 24bit
    icon file (icon-72.png) 72 x 72px
    Retina icon file (icon@2x.png) 114 x 114px

    Additional iPad icon files:
    Spotlight icon file (icon-Small-50.png) 50 x 50px

    Launch images for universal apps:
    key = UILaunchImageFile-iphone
    Default-iphone.png (320×480)
    Default@2x-iphone.png (640 x 960)

    key = UILaunchImageFile-ipad
    Default-ipad.png 768 x 1004 (portrait), 1024 x 748 (landscape).
    Default@2x-ipad.png 1536 x 2008 (portrait), 2048 x 1496 (landscape)

    If also creating an Android version, will need these icon sizes:
    for res/drawable-mdpi: 48x48px icon.png
    for rex/drawable-hdpi: 72x72px icon.png
    for res/drawable-xdpi: 96x96px icon.png

  3. iPad Screenshots must be .jpeg, .jpg, .tif, .tiff, or .png file that is in one of the following sizes:
    1536×2008 pixels
    … and at least 72 DPI, and in the RGB color space.

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